My Portfolio
Aspiring => { Game Developer / Software Developer }

Projects


Work Ex.


1st Playable Productions

Intern | June 2014 - August 2014

Achieved the successful implementation of some gameplay mechanics on a un-released game. This game was build for Nintendo DS & 3DS and it involved using C++ as the programming language using a in house proprietary engine. The game is already shipped and is waiting to be rated by the rating entities. Also played the role of a gameplay programmer / UI developer on another game on the Android Operating System. Towards the end of my term, I also wrote a tool for the artists and designer to simplify their process. This tool was written in C# and was used to generate a text file which could then be parsed by one of our tool for its in-game purpose.

Rochester Institute of Technology

Graduate Assistant | August 2013 - Present

Working on a SIMAD game for classroom students. Working on a MATLAB based simulink model on server side to provide data services for a educational client side game. The game is written in Unity3D, and I was incharge of making quick prototypes for the game implementation ideas. This educational game is going to be used by the company for imparting a better knowledge to middle school students. Also a part of a research project for developing a new console. This research project started just recently, and will involved extensive use of C++, OpenGL and OpenCV.

GUID Softwares

Developer | February 2012 - December 2012

Responsible for the development of the Windows Phone based application named Zoik It. Was in charge for the timely development, maintenance, quality control and deployment of the client applications for the Windows Phone and Windows 8. Windows Phone version has already been beta released on the market. Also responsible for business development tasks like pitching to investors, developing business model and financial model and business management that included recruitment of the development team. Was partly involved in developing the cloud backend for this Application using the APIs on Windows Azure.

Edu-Kinect

Freelancer | 2012 - 2013

A Trainer/Evangelist for technologies like Windows Phone, Windows 8, Azure and XNA. Have taken trainings at multiple places such as colleges, auditoriums and offices. College locations Salem, Tamil Nadu; Warangal, Hyderabad; VIT Chennai, Tamil Nadu; RK College Rajkot; and professional conference at Pondicherry TechDays. These week long trainings include hands on experience of the development environment and in-depth learning of the different APIs needed of the application development. Mentoring the students for publishing their applications on the Market was also a responsibility. This lead to increased fluency in application development on Integrated Development Environment, like Visual Studio along with strengthening of leadership, management & communication skills.

Education


Rochester Institute of Technology

August 2013 - August 2015(Expected Graduation)

School of Interactive Games and Media Enrolled for the Game Development Processes, Gameplay and prototyping, Game Design and Colloquium courses. Also a Graduate Assistant at School of Interactive Games and Media, working on a Unity based project.

University of Mumbai

August 2008 - August 2012

Computer Engineering A four year graduation from Mumbai University with Final year subjects like Artificial Intelligence, Image Processing, Soft Computing, Human Computing Interaction, Data Minning, Software Architecture, Multimedia System Design, System Security and Distributed Computing. Completed Engineering with First Class(Grade A Equivalent). Also built W-Cloud a Final Year project for Data synchronization from Windows Phone to Dekstops using Windows Azure. The project was developed using .NET framework and WPF.

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